Today BSGoodies announce a major update for BSGoodies Tiredness Tool incorporating all recent changes.
The impact of tactics and the night rest have been changed and the change is reflected on BS Goodies Tiredness Tool following adiego's statement and the comprehensive wiki entry at BSwiki.
So, when a player is starter in a game, he gets tired. His tiredness depends on the tactics that the team has chosen. To be exact the tiredness is a sum of three parts of tiredness:
trd = c + dt + ot
where trd: tiredness, c: constant, dt: defense tiredness, ot: offense tiredness.
c is always equal to 4%, where dt and ot depends on the tactics chosen, as follows:
Tactics tiredness can be summarized in the following table:
c is always equal to 4%, where dt and ot depends on the tactics chosen, as follows:
Defense: dt | Offense: ot | |||
normal | 2% | normal | 2% | |
sprint back on defense | 1% | read the defense | 2% | |
contest every shot | 1% | fast early breaks | 1% | |
block out and rebound | 2% | distance shooting | 1% | |
protect power zone | 1% | try to penetrate | 1% | |
wear out opponents | 1% | crash the boards | 1% | |
half court trap | 1% | inside shooting | 1% |
Tactics tiredness can be summarized in the following table:
NO | RTD | FEB | DS | TTP | CTB | IS | |
ND | 8% | 8% | 7% | 7% | 7% | 7% | 7% |
SBOD | 7% | 7% | 6% | 6% | 6% | 6% | 6% |
CES | 7% | 7% | 6% | 6% | 6% | 6% | 6% |
BOAR | 8% | 8% | 7% | 7% | 7% | 7% | 7% |
PPZ | 7% | 7% | 6% | 6% | 6% | 6% | 6% |
WOO | 7% | 7% | 6% | 6% | 6% | 6% | 6% |
HCT | 7% | 7% | 6% | 6% | 6% | 6% | 6% |
The tiredness is also affected from training, physical training, medical center and everyday rest as follows:
Training (weekly tiredness, every Thursday):
Level | Tired% |
Leisure (15h) | -5% |
Normal (25h) | 0% |
Intense (30h) | 6% |
Immense (40h) | 12% |
Physical Training (weekly tiredness, every Monday) (bsWiki relevant page):
Type | Weight | Tired% |
Jogging+Agility | -0.2 | 1% |
Jogging+Power | -0.3 | 1% |
ShortSprints+Agility | -0.3 | 1% |
ShortSprints+Power | -0.4 | 1% |
Pushups+Agility | 0.2 | 1% |
Pushups+Power | 0.4 | 1% |
WeightLifting+Agility | 0.2 | 1% |
WeightLifting+Power | 0.5 | 2% |
Medical Center (weekly rest, every Friday) (bsWiki relevant page):
Level | Tired% |
non-existant | 0% |
broken bones | -1% |
cry babies | -2% |
brave fighters | -3% |
tough guys | -4% |
unbreakable | -5% |
Everyday rest (bsWiki relevant page):
-3% every Sunday to Monday
-3% every Monday to Tuesday
-3% every Wednesday to Thursday
-3% every Thursday to Friday
-3% every Friday to Saturday
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